๐ Stable Public Beta Release
Status: In Active Planning
- Refactoring the client engine framework for public deployment optimization.
- Integrating gameplay balance modifiers to refine manual vs. passive clicking ratios.
- Configuring structural UI component updates based on public player telemetry feedback.
โจ Stable Release Preview
Released: July 29, 2026
- Fixed execution timing lag on the live digital clock component.
- Implemented real-time dual-browser window syncing via storage event listeners.
- Cleaned production git tree storage footprints by removing compressed backups.
๐ฆ Prerelease 2
Released: July 27, 2026
- Migrated old session data storage routines over to persistent localStorage.
- Configured variable canvas background parameters for theme updates.
- Added evaluation verification blocks for administrative test inputs.
๐งช Prerelease 1
Released: July 24, 2026
- Deployed core game state tracking parameters.
- Utilized **sessionStorage** to sandbox isolated single-tab manual playing loops.
- Established core layout wireframes and presentation grid layout frameworks.