๐Ÿš€ Stable Public Beta Release

Status: In Active Planning

  • Refactoring the client engine framework for public deployment optimization.
  • Integrating gameplay balance modifiers to refine manual vs. passive clicking ratios.
  • Configuring structural UI component updates based on public player telemetry feedback.

โœจ Stable Release Preview

Released: July 29, 2026

  • Fixed execution timing lag on the live digital clock component.
  • Implemented real-time dual-browser window syncing via storage event listeners.
  • Cleaned production git tree storage footprints by removing compressed backups.

๐Ÿ“ฆ Prerelease 2

Released: July 27, 2026

  • Migrated old session data storage routines over to persistent localStorage.
  • Configured variable canvas background parameters for theme updates.
  • Added evaluation verification blocks for administrative test inputs.

๐Ÿงช Prerelease 1

Released: July 24, 2026

  • Deployed core game state tracking parameters.
  • Utilized **sessionStorage** to sandbox isolated single-tab manual playing loops.
  • Established core layout wireframes and presentation grid layout frameworks.